Posts Tagged ‘iPhone’

Tiled Maps 2.0

Thursday, July 11th, 2013

TiledMaps iconAfter quite a lot of tinkering, and a quite a lot of distraction with real life adventures, Tiled Maps 2.0 is out. There’s been a substantial change under the hood so it should load a lot faster and handle many more maps, but there are new features too:

  • Displays GPX files so you can take your tracks, routes and waypoints anywhere you go
  • Drop pins on to the map to record points of interest
  • Adjust the transparency of maps so you can mix topographic and shaded relief layers together
  • Reorder maps to stack them how you wish
  • Resizes nicely on iPhone 5 screens (yes I know I’m late on that one, but did you see I’ve now got a son to look after?)

Here’s a comparison of a USGS Topo map with and without a semitransparent shaded relief layer

Shaded relief demo

There are still a few more features to come, specifically related to GPX files, so grab Tiled Maps while it is still only 99¢.
You can get more information over at WildmanSoftware.com or on iTunes.

Introducing Tiled Maps

Tuesday, October 16th, 2012

I’m proud to announce Tiled Maps has been accepted into the iTunes app store and now available for purchase. TiledMaps iconTiled Maps lets you take your maps with you where ever you go. The maps are stored on your iOS device so you’ll have access to them when you’re offline, which is great if you’re keen on taking long walks beyond cellphone coverage like I am. Tiled Maps is based on the TMS specification just like Google Maps and OpenLayers. Further information on how to prepare maps and load them into the app is available on the guide page.

Tiled Maps takes full advantage of what ever device it is on, meaning a specialized interface for iPhones and iPads, not just a stretched screen like some older map apps. The map can follow your location and even rotate the maps to match the way the device is facing if you prefer to be “in the map”.


TiledMaps iPad screenshot
TIledMaps in the app store now

Quickly recover images from an iPhone backup

Tuesday, August 14th, 2012

If you accidentally delete images from your iPhone (or in my case allow iPhoto to delete them after an import only to find the import corrupted them) you can easily recover the images using this method so long as:

  • You backup your iphone using iTunes
  • The backup is unencrypted
  • You haven’t backed-up (backuped?) the iPhone since the images were deleted

The first thing to do is find the backup folder on your harddrive. It should be in “~/Library/Application Support/MobileSync/Backup”. You’ll have a folder in there for every device you back up, finding out which one is for the current device is an exercise for the reader.
Inside your selected folder will be a lot of files. I have 6000+. The ones you are interested in vary according to which device and which camera (front or back) took the photo. You can guess the size of the standard jpegs your camera produces or just grab all the files between 1 and 6mb. Copy them to another folder and open a Terminal window there.
Now run this command in the terminal to give all the files a .jpg extension.

for i in *; do mv "$i" "${i}".jpg; done

Most of the files will now open in Preview so you can find your lost photo. The files that don’t open weren’t really jpegs. They might be pngs if they were screenshots, or they could be any other file from your device.

StrokeMe

Friday, February 6th, 2009

My first iPhone app has been published. It’s pretty simple, as most iPhone apps are, and I’m definitely catering for the current fad in entertainment. StrokeMe is $0.99 USD and was written in part to amuse my girlfriend. It shows a photo then plays a sound and vibrates when you stroke the screen. The idea was it’d be a way for her to pretend to play with her cat called Woods while she was at work. Of course, not many people will want to play with Woods (though he is nice enough) they’d want to take their own photos and record their own sound, which is exactly what StrokeMe is all about. Taking from the built in camera or the photo library users can configure the app to show what ever photo they want and record their own sound to play. I had thought it be good to keep a picture of your children and a recording of them where ever you go, but I’m getting the impression what people are taking photos of each other. What ever you want, StrokeMe is there to play with. So please give it a try, and tell your friends.

 

 

I’ve got a proper game in the works too, but the UI needs a lot of work. More on that soon.

New Year updates

Thursday, January 8th, 2009

After releasing Geotagger 2 I’ve taken a break from Mac programming and branched out into making apps for iPhones. I’ve been officially accepted into the programme and I’ve got most of the logic sorted on my first game. What’s missing now is the real spit an polish to make it a seller, something that people will show off to the friends and earn me another sale. Yes I’m now charging for my apps.

There will be more about that in a coming post, about sustainability, about my coding projects and about the cool new geotagging in iPhoto.